Wii U Nintendont Forwarder

First, go to the Wiiflow USB loader on your Wii. After this has loaded, click on the game that you want to use. Once you click this, go to the settings button and click through until you find the defaults for the game. You can use this Wiiflow forwarder channel to play a ton of different games in just seconds. Pour les jeux GC, soit on installe un forwarder vers Nintendont et donc on lance les jeux via la SD, soit on fait une injection du jeu Gamecube avec un forwarder autoboot vers Nintendont et dans ce cas on peut installer le jeu sur la nand ou sur l'USB.

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    Mit diesem Script / Tool könnt ihr ein 'Custom WiiVC Spiel' erstellen. In dieses lassen sich Wii/GC Spiele und Hmoebrew unjizieren und über das WiiU Menü starten.


    Zum installieren der erstellten 'Custom WiiVC Spiele' nutzt ihr den WUPInstaller.




    Download: TeconMoon's WiiVC Injector [v3.0.1] - STILL CONSIDERED AN ALPHA RELEASE UNTIL MORE BUGS ARE WORKED THROUGH



    Requirements:

    • Windows 7/8.1/10
    • At least .NET Framework v4.6.1 (Windows 8 & 10 also need the .NET Framework 3.5 feature enabled)

    Supported Injection Types:


    • Wii Retail Game Injection (ISO / WBFS)
    • Wii Homebrew Injection (DOL)
    • GameCube Retail Game Injection (ISO / GCM) - Multidisc games supported
    • vWii NAND Title Launcher (Specify Title ID of installed WAD you want to boot)

    Features:


    • Full-featured-GUI with real file selection, no more having to place specifically named files in folders
    • Download Icons and Banners for your game directly from a repository run by @cucholix (Or provide your own)
    • Custom GamePad Banner and Logo support
    • Preview boxes for all Icons, Banners & Logos
    • Custom Boot Sound support (with looping)
    • Wii U Title IDs generated based off your game's internal Title ID, NOT randomly generated. Generated Title IDs will never overwrite a legitimate retail title.
    • GamePad Emulation modes (Extra modes only applicable for Wii Retail / vWii NAND Launcher Titles)
      • No GamePad Emulation, Wii Remotes only
      • Classic Controller Emulation
      • Vertical Wii Remote Emulation
      • Horizontal Wii Remote Emulation
      • Force Classic Controller Connected (Wii games will be auto-patched to support this feature, your vWii WADs still need to be patched before being installed to vWii)
      • Force No Classic Controller (Very limited use cases)
      • Swap L & R with ZL & ZR
    • Nintendont SD Card Management Menu
      • Download latest Nintendont revision from GitHub
      • Generate Nintendont Config file

    Advanced Options: (NOT RECOMMENDED UNLESS YOU KNOW WHAT YOU'RE DOING)


    • Nintendont Options
      • Force 4:3 for GameCube games (Disables 'Force Widescreen' and 'WiiU Widescreen' options even if they are specified in your config file)
      • Specify a custom Nintendont Forwarder (If you compile a custom main.dol from source)
      • Disable Autoboot (Nintendont menu shows instead of autobooting game)
    • Wii Homebrew Patches
      • Disable Wii Remote Passthrough in GamePad Mode
      • Don't use GamePad as controller (Won't prompt for usage, also applicable for GameCube titles)
      • Enable cafe2wii patching (WII U STARBUCK ANCAST KEY REQUIRED, USAGE NOT RECOMMENDED)
    • Wii Retail Injection Patches
      • Don't trim game output (Game won't be repacked with WIT, useful for games that are problematic when trimmed)
      • Patch video mode using Wii-VMC (Useful for PAL-exclusive games that don't support NTSC video modes or vice-versa)
    • vWii NAND Title Launcher Patches
      • Force 4:3 for WiiWare that doesn't support widescreen (like Virtual Console titles)

    Other Perks:


    • Once keys are specified, they are saved to registry so you don't have to re-specify the keys every time a new version is released (HKEY_CURRENT_USERWiiVCInjector)
    • Once base files are downloaded with JNUSTool, they are saved to ProgramData so it doesn't have to be re-downloaded every time a new version is released (C:ProgramDataJNUSToolDownloads)

    Noob protection:


    • Wii / GameCube header checks
    • On-the-fly image conversion for a variety of types
    • Audio File header checks
    • Conditional flags for title builds
    • Non-applicable options are disabled


    Credits:
    C2W Patcher v1.2: @FIX94
    GetExtType Patcher v1.1: FIX94
    JNUSTool v0.3b: @Maschell
    NFS2ISO2NFS v0.5.6: @sabykos, @piratesephiroth, *FIX94, and many more
    Nintendont Autoboot Forwarder v1.2: FIX94 & *TeconMoon
    NUSPacker v0.5: @timogus, @ihaveamac & *FIX94
    PNG to TGA v2.6: Easy2Convert Software
    SoX v14.4.2: cbagwell, robs, & uklauer
    wav2btsnd v0.1: timogus & *@Zarklord
    wbfs_file v2.9: @oggzee & @kwiirk
    Wii Homebrew ISO Base: Albert Herranz, The GameCube Linux Team, @marcan, @bushing, FIX94 & @ploggy
    Wiimms ISO Tools v3.00a: Wiimms
    Wii Video Mode Changer v2.2: Waninkoko
    WiiVC Channel Booter v1.1: FIX94



    * = Using version compiled by specific user




    Quelle: gbatemp.net

Nintendont Forwarder Wii U Download

Nintendont Forwarder Wii U Thanks for watching How To: Get Nintendont Forwarder working on Wii U and Getting GameCube Games Running which was uploaded and provided by for your viewing. This video above may contain some ads that we do not have not control as this are coming from youtube itself. Nintendont, initially developed by Crediar, is a homebrew emulator allowing to launch GameCube games on a USB drive or an SD card for Wii consoles and Wii U vWii mode. Nintendont is excellent for loading games and it is very fast. Nintendont is compatible with DIOS MIOS files, but it is also compatible with ISOs. Nintendontforwarder - Just a forwarder to sd:/apps/nintendont/boot.dol, no autoboot nintendontdefaultautobooter - Boots included wii vc game with default config nintendontforce4by3autobooter - Boots included wii vc game and forces 4:3 (useful if you have a game thats not compatible with widescreen).

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A Wii Homebrew Project to play GC Games on Wii and vWii on Wii U

Features:

Nintendont Forwarder Wup

  • Works on Wii and Wii U (in vWii mode)
  • Full-speed loading from a USB device or an SD card.
  • Loads 1:1 and shrunken .GCM/.ISO disc images.
  • Loads games as extracted files (FST format)
  • Loads CISO-format disc images. (uLoader CISO format)
  • Memory card emulation
  • Play audio via disc audio streaming
  • Bluetooth controller support (Classic Controller (Pro), Wii U Pro Controller)
  • HID controller support via USB
  • Custom button layout when using HID controllers
  • Cheat code support
  • Changeable configuration of various settings
  • Reset/Power off via button combo (R + Z + Start) (R + Z + B + D-Pad Down)
  • Advanced video mode patching, force progressive and force 16:9 widescreen
  • Auto boot from loader
  • Disc switching
  • Use the official Nintendo GameCube controller adapter

Features: (Wii only)

Nintendont
  • Play retail discs
  • Play backups from writable DVD media (Old Wii only)
  • Use real memory cards
  • GBA-Link cable
  • WiiRd
  • Allow use of the Nintendo GameCube Microphone

What Nintendont doesn't do yet:

Nintendont For Wii U

  • BBA/Modem support

What Nintendont will never support:

  • Game Boy Player

Quick Installation:

Wii u nintendont forwarder emulator

Nintendont Forwarder Wii U Gamepad

  1. Get theloader.dol, rename it to boot.dol and put it in /apps/Nintendont/ along with the filesmeta.xmlandicon.png.
  2. Copy your GameCube games to the /games/ directory. Subdirectories are optional for 1-disc games in ISO/GCM and CISO format.
    • For 2-disc games, you should create a subdirectory /games/MYGAME/ (where MYGAME can be anything), then name disc 1 as 'game.iso' and disc 2 as 'disc2.iso'.
    • For extracted FST, the FST must be located in a subdirectory, e.g. /games/FSTgame/sys/boot.bin .
  3. Connect your storage device to your Wii or Wii U and start The Homebrew Channel.
  4. Select Nintendont.

Notes

  • The Wii and Wii U SD card slot is known to be slow. If you're using an SD card and are having performance issues, consider either using a USB SD reader or a USB hard drive.
  • USB flash drives are known to be problematic.
  • Nintendont runs best with storage devices formatted with 32 KB clusters. (Use either FAT32 or exFAT.)